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Theory of Fun for Game Design
por Raph Koster
- Novo
- Brochura
- Condição
- Novo
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Livreiro
-
Southport, Merseyside, United Kingdom
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Formas de pagamento
Sobre este item
Paperback / softback. New. Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.
Sinopse
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Detalhes
- Livreiro
- The Saint Bookstore
(GB)
- Nº do estoque do livreiro
- B9781449363215
- Título
- Theory of Fun for Game Design
- Autor
- Raph Koster
- Formato/Encadernação
- Paperback / softback
- Estado do livro
- Novo
- Quantidade Disponível
- 10
- Encadernação
- Brochura
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Editorial
- O'reilly Media
- Esta edição foi publicada pela primeira vez
- 2013-12
Termos da venda
The Saint Bookstore
Refunds or Returns: A full refund of the price paid will be given if returned within 30 days in undamaged condition. If the product is faulty, we may send a replacement.
Sobre o Vendedor
The Saint Bookstore
Membro de Biblio desde 2018
Southport, Merseyside
Sobre The Saint Bookstore
The Saint Bookstore specialises in hard to find titles & also offers delivery worldwide for reasonable rates.
Glossário
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- New
- A new book is a book previously not circulated to a buyer. Although a new book is typically free of any faults or defects, "new"...