Theory of Fun for Game Design
por Koster, Raph
- Usado
- Muito Bom
- Brochura
- Condição
- Muito Bom
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Livreiro
-
Springfield, Missouri, United States
Formas de pagamento
Sobre este item
Sinopse
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
Avaliações
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Detalhes
- Livreiro
- 3rd St. Books (US)
- Nº do estoque do livreiro
- 058935
- Título
- Theory of Fun for Game Design
- Autor
- Koster, Raph
- Formato/Encadernação
- Soft cover
- Estado do livro
- Usado - Muito Bom
- Quantidade Disponível
- 1
- Encadernação
- Brochura
- ISBN 10
- 1449363210
- ISBN 13
- 9781449363215
- Editorial
- O'Reilly Media
- Data de publicação
- 2013
Termos da venda
3rd St. Books
Books may be returned for the full price of the sale if: 1: Book was not recieved as described by seller. All returns must be within 15 days of the sale.
Sobre o Vendedor
Glossário
Alguns termos que podem ser usados ??nesta descrição incluem:
- Tight
- Used to mean that the binding of a book has not been overly loosened by frequent use.